Whether Protoss rush, marine rush or zerg rush. I still find my Terrans getting raped by Protoss Carriers, as well rushes seem to still exist throughout the game. I've played the beta, it brought many new things to the table which Star Craft 1 was missing.Īs well, I felt that there were too many similar flaws that they didn't expand on. I don't know, maybe I'm ranting here and need to be put down by the community, but I felt kind of insulted by this. Isn't any new implementation to a game a possible innovation? Every change in graphic, every fix in the AI, every expansion of story! Were not trying to be innovative? What? What does this even mean? That your just making a carbon copy of Starcraft 1 with all its little sprites? "We're not trying to be innovative," says StarCraft II design director Dustin Browder I've read gamasutras post by a developer from Blizzard over Starcraft and was hit by this quote.
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